Game Modules
Standalone modules with simplified rules to allow players to quickly get a feel for role playing in the Integration Era.
Signal Break
A corporate survey crew went quiet on a Fringe world, and the party gets hired to find out why. What they walk into is an Architect ruin that has been asleep for longer than anyone can date, and has recently started running diagnostics on everything that steps inside. Including them.
There are no monsters here. The dread comes from somewhere quieter: a structure that scans you and won't say why, two missing people somewhere deeper in, a company man on the team whose helpfulness is two degrees off from honest, and a transport captain…
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